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Old May 03, 2006, 02:35 AM // 02:35   #21
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i chose N becuase there will hopefully be a virulense type move....ill probably remake him though...
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Old May 03, 2006, 04:01 AM // 04:01   #22
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I chose A/R, and i must say that Tiger's/Bestial Fury is a fun stance to use, but honestly, you probably shouldn't really be using it. On a side note, I found that it was easier to control henchmen with a bow than with daggers (at least, until i remembered about Shift+Ctrl+Space). Still, bow is useful i find, as playing ranger is far easier when handling henchies.
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Old May 03, 2006, 03:53 PM // 15:53   #23
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Would I be correct in saying A/R is one of the favourites for PVE assassins..?

Also, could anyone suggest major benefits of being an A/Rt, because that's what I was going to choose..
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Old May 03, 2006, 07:35 PM // 19:35   #24
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I went Monk mainly for Live Vicariously (It's a prophecies skill so you must have both campaigns)
Not only does it give me good healing on every attack, but it leaves me enchanted all the time so I can use skills that only work while I'm enchanted
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Old May 03, 2006, 07:56 PM // 19:56   #25
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I went Mesmer. I had an idea about using Epidemic to spread out the conditions to other nearby baddies. Havent tried it out yet though.
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Old May 05, 2006, 04:28 PM // 16:28   #26
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went a/w for "victory is mine" elite..in theory this skill should really help when u tele in to drop conditions..take damage..VIm..tele out...can't wait to try it out..actually posted a thead asking if anyone has tried this combo out..plus all the defensive skills in the tactics line should really help keep me alive..I know sins aren't supposed to be tanks..but having a little def makes the assasination attempt a little safer..
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Old May 05, 2006, 04:54 PM // 16:54   #27
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A/R= Barrage + Critical Strikes, constant barrage as long as you are hitting at least 3 enemies
A/W= Watch Yourself/Stances
A/Mo= Assassins have 4 pips of regen + bonus energy on crits, you figure it out
A/N= See above
A/E= See above
A/Rt = Telebombing.
A/Me = Ultimite in caster shutdown and pressure.
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Old May 05, 2006, 10:48 PM // 22:48   #28
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i do not have an assasin but i think a physical secondary (W or R) is a good choice. Ranger, because you could lay down a deadly trap, then when triggered you could unleash your own combos to stack on major conditions, you could also (as suggested many times) poision your weapon. Tigers fury is also a good attack speed buff because it dosent weaken your attacks, but it DOES disable non-atk skills temporarily.

Warrior is popular because of stances, healing siggy, and you build adrenaline extremely fast.

Some assasins might want to try ele out for conjure elements, gotta do huge damage with dual attacks! If youre going for a spellcaster 2ndary you may find a zealous pair of dags helpful.
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Old May 05, 2006, 11:03 PM // 23:03   #29
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I originally went A/W, but found that I just wasn't using any of the warrior skills, relying more on the assassin's stealthier skills to stay alive, as opposed to the warrior's "stand there and take it" type skills. A/R might be a nice one, I found much success with that in the 12 vs 12 matches during the preview event, my Black Moa and I smeared people across the jade sea for a while, but that's PvP. For PvE, I finally went with A/Mo, still using 7 assassin skills and one rebirth.

Edit: If you want something with high tanking defense and teleportation, W/A would be better just because the warrior gets more armor and then can still use teleports and daggers if you really want to.

Last edited by Xaniera; May 05, 2006 at 11:07 PM // 23:07..
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Old May 06, 2006, 12:02 AM // 00:02   #30
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Quote:
Originally Posted by Wind
I wanted to try this, but I haven't found any elemental daggers.
It seem's that everyone's forgetting about upgrades. You can make your daggers do elemental damage with a tang (or the other kind of upgrade, i forget).
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Old May 06, 2006, 03:12 AM // 03:12   #31
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I'm having a go with mes because of fragility. Then poison/blind/bleed etc. with ur assn attacks hmmm....?
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